Cody woputz here!
I'm an American Game Designer With a knack for building multiplayer, mixed reality games.
I grew up on a steady diet of Nintendo, AOL chat rooms, and competitive Counter-Strike. My first game was about a guy lost in a skyscraper, which I built on my Macintosh Performa in Hypercard.
I hold an MS in Symbolic Systems from Stanford University, where my master’s thesis VR game The Crystal Reef put players in the fins of a marine biologist. It premiered at the Tribeca Film Festival, and won me a Top 30 Under 30 Thinker award.
I spent 6 years managing Stanford's Virtual Human Interaction Lab, while virtual reality transformed from an academic to consumer technology. I taught VR bootcamps and led outreach for thousands of visitors.
I craft clever social experiences that bring together people in unexpected and asymmetric ways.
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